Modul:Babel
Bu modul uchun Modul:Babel/doc nomli hujjat sahifasini yaratishingiz mumkin
local export = {}
local m_languages = mw.loadData('Module:languages/data/all')
local m_wmf = mw.loadData('Module:wikimedia_languages/data')
local m_scripts = mw.loadData('Module:scripts/data')
local aliases = {
-- languages
["en-us" ] = "en";
["en-gb" ] = "en";
["en-uk" ] = "en";
-- scripts
["IPA" ] = "Ipach";
["Polyt" ] = "Grek";
-- tech
["t" ] = "temp";
["template" ] = "temp";
}
local tech_boxes = {
JS = {
category = "JavaScript coder";
blurbs = {
[0] = "This user knows little about JavaScript and just mimics existing usage.";
"This user knows the basics of how to write JavaScript code and make minor tweaks.";
"This user has a fair command of JavaScript, and can understand some scripts written by others.";
"This user can write more complex JavaScript code, and can understand and modify most scripts written by others.";
"This user can write and understand all kinds of complex JavaScript code.";
nil;
"This user is a web browser.";
}
};
Lua = {
category = "Lua coder";
blurbs = {
[0] = "This user knows little about Lua and just mimics existing usage.";
"This user knows the basics of how to use Lua modules in entries.";
"This user can use Lua modules with ease, and can write some simple ones.";
"This user can write more complex Lua modules.";
"This user can write and understand very complex Lua code.";
nil;
"This user is a robot with a built-in Lua implementation.";
}
};
temp = {
badge = "{{t}}";
category = "template coder";
blurbs = {
[0] = "This user knows little about wiki templates and just mimics existing usage.";
"This user knows the basics of how to use wiki templates in entries.";
"This user can use wiki templates with ease, and can write some simple ones.";
"This user can write more complex wiki templates.";
"This user can write and understand very complex wiki templates.";
nil;
"This user is a MediaWiki installation.";
}
};
}
local babel_lang_blurbs = {
[0] = "This user '''does not understand''' %s (or understands it with considerable difficulty).";
-- ↑ Lua sucks. Real programming languages count from zero by default.
"This user is able to contribute with a '''basic''' level of %s.";
"This user is able to contribute with an '''intermediate''' level of %s.";
"This user is able to contribute with an '''advanced''' level of %s.";
"This user speaks %s at a '''near-native''' level.";
nil; -- level 5, reserved for "professional knowledge"
"This user is a '''native speaker''' of %s.";
}
local babel_sc_blurbs = {
[0] = "This user '''cannot read''' %s.";
"This user has a '''basic understanding''' of '''%s'''.";
"This user has '''intermediate understanding''' of '''%s'''.";
"This user has '''advanced understanding''' of '''%s'''.";
"This user has a '''near-native understanding''' of '''%s'''.";
nil; -- level 5 is probably never going to be used with scripts, but reserving for the sake of simple code
"This user's '''native script''' is '''%s'''.";
}
local badge_color = {
[0] = "#FFB3B3"; "#C0C8FF"; "#77E0E8"; "#99B3FF"; "#CCCC00"; nil; "#6EF7A7"; na = "#CCCCCC";
}
local blurb_color = {
[0] = "#FFE0E8"; "#F0F8FF"; "#D0F8FF"; "#E0E8FF"; "#FFFF99"; nil; "#C5FCDC"; na = "#EEEEEE";
}
local function make_box(level, badge, blurb)
-- XXX: get rid of inline styles
return ([=[
! style="width: 36px; height: 36px; padding: 8px; background:%s; text-align:center;font-size:14pt" |%s
| style="width: 180px; font-size:8pt; padding:4pt; line-height:1.25em; background: %s" |%s
]=]):format(
badge_color[level], badge,
blurb_color[level], blurb
)
end
local function bailout(frame)
-- ABANDON SHIP
return frame:expandTemplate { title = "Babel/old"; args = frame:getParent().args }
end
-- XXX: split off into a data module
local script_data = {
["Arab"] = {
badge = "ض";
name = "the Arabic abjad";
};
["Armn"] = {
badge = "Ճ";
name = "the Armenian alphabet";
};
["Beng"] = {
badge = "ফ";
name = "the Bengali script";
};
["Bopo"] = {
badge = "ㄅ";
name = "Zhuyin";
};
["Bugi"] = {
badge = "ᨒ";
name = "Lontara";
};
["Cher"] = {
badge = "Ꮙ";
name = "the Cherokee syllabary";
};
["Cyrl"] = {
badge = "Я";
name = "the Cyrillic alphabet";
};
["Cyrs"] = {
badge = "ѣ";
name = "the old Cyrillic alphabet";
};
["Deva"] = {
badge = "छ";
name = "Devanagari";
};
["Dsrt"] = {
badge = "𐐒";
name = "Deseret alphabet";
};
["Egyp"] = {
badge = "[[File:Egyptian-A.PNG]]";
name = "Egyptian hieroglyphics";
};
["Geor"] = {
badge = "ლ";
name = "the Georgian alphabet";
};
["Glag"] = {
badge = "Ⰴ";
name = "the Glagolitic alphabet";
};
["Goth"] = {
badge = "𐌰";
name = "the Gothic alphabet";
};
["Grek"] = {
badge = "Ω";
name = "the Greek alphabet";
};
["Gujr"] = {
badge = "ભ";
name = "the Gujarati script";
};
["Guru"] = {
badge = "ਝ";
name = "the Gurmukhi script";
};
["Hang"] = {
badge = "글";
name = "Hangeul";
};
["Hani"] = {
badge = "漢";
name = "Hanzi";
};
["Hans"] = {
badge = "简";
name = "Simplified Chinese";
};
["Hant"] = {
badge = "繁";
name = "Traditional Chinese";
};
["Hebr"] = {
badge = "ש";
name = "the Hebrew script";
};
["Hira"] = {
badge = "か";
name = "Hiragana";
};
["IPA"] = {
badge = "/ʑ/";
name = "the International Phonetic Alphabet";
};
["Java"] = {
badge = "ꦙ";
name = "Javanese";
};
["Jpan"] = {
badge = "蓮";
name = "the Japanese script";
};
["Kana"] = {
badge = "タ";
name = "Katakana";
};
["Khmr"] = {
badge = "ខ";
name = "the Khmer script";
};
["Knda"] = {
badge = "ತಃ";
name = "Kannada";
};
["Laoo"] = {
badge = "ຊ";
name = "the Lao script";
};
["Latn"] = {
badge = "A";
name = "the Latin alphabet";
};
["Maya"] = {
badge = "[[File:Ixchel.svg|50px]]";
name = "Maya hieroglyphics";
};
["Mlym"] = {
badge = "അ";
name = "Malayalam";
};
["Mymr"] = {
badge = "မ";
name = "the Burmese script";
};
["Ogam"] = {
badge = "ᚑ";
name = "the Ogham script";
};
["Orya"] = {
badge = "ଢ";
name = "the Odia script";
};
["Runr"] = {
badge = "ᚠ";
name = "the Runic alphabet";
};
["Shaw"] = {
badge = "[[Image:Shavian Hung.svg|20px]]";
name = "Shavian alphabet";
};
["Sinh"] = {
badge = "ස";
name = "the Sinhalese script";
};
["Sund"] = {
badge = "ᮚ";
name = "Sundanese";
};
["Syrc"] = {
badge = "ܐ";
name = "Syriac";
};
["Tale"] = {
badge = "ᥞ";
name = "the Tai Le script";
};
["Talu"] = {
badge = "ᦐ";
name = "the New Tai Lue script";
};
["Taml"] = {
badge = "ஞ";
name = "Tamil script";
};
["Telu"] = {
badge = "ణ";
name = "Telugu";
};
["Teng"] = {
badge = "[[Image:Tengwa anga.svg|20px]]";
name = "Tengwar";
};
["Tfng"] = {
badge = "ⵣ";
name = "Tifinagh script";
};
["Thai"] = {
badge = "ซ";
name = "the Thai script";
};
["Tibt"] = {
badge = "ཀ";
name = "the Tibetan script";
};
["Xpeo"] = {
badge = "𐎠";
name = "Old Persian cuneiform script";
};
["Xsux"] = {
badge = "𒈠";
name = "Sumero-Akkadian cuneiform";
};
}
function export.make_tower(frame)
local curr_column = {}
local columns = { curr_column }
local categories = {}
local height = 0
local function add_language_box(lang_code, level)
local name = m_languages[lang_code][1]
local wmf_code = m_languages[lang_code].wikimedia_codes and m_languages[lang_code].wikimedia_codes[1] or lang_code
local lang_native_name = frame:callParserFunction("#language", wmf_code, wmf_code)
table.insert(curr_column, make_box(
level,
lang_native_name
and ('<abbr title="%s">%s</abbr>%s'):format(lang_native_name, lang_code, (level == 6) and "" or ("-" .. level))
or (lang_code .. ((level == 6) and "" or ("-" .. level))),
babel_lang_blurbs[level]:format(name)
))
if level >= 1 then
table.insert(categories, "User " .. ((level == 6) and (lang_code .. "-N") or (lang_code .. "-" .. level)))
table.insert(categories, "User " .. lang_code)
end
end
local function add_script_box(sc_code, level)
sc_code = sc_code:match("^[a-z]*%-([A-Z][a-z][a-z][a-z])$") or sc_code
if sc_code == "IPAchar" then -- XXX: hack
sc_code = "IPA"
end
local scinfo = script_data[sc_code] or {}
local name = scinfo.name or m_scripts[sc_code][1]
table.insert(curr_column, make_box(
level, (scinfo.badge and ('<span class="' .. sc_code .. '" style="font-weight:normal;font-size:1.4em;">' .. scinfo.badge .. '</span><br/>') or "") .. ((level == 6) and sc_code or (sc_code .. "-" .. level)),
babel_sc_blurbs[level]:format(name)
))
if level >= 1 then
table.insert(categories, "User " .. ((level == 6) and (sc_code .. "-N") or (sc_code .. "-" .. level)))
end
end
local function add_tech_box(tech_code, level)
local tech_info = tech_boxes[tech_code]
local badge = tech_info.badge or tech_code
table.insert(curr_column, make_box(
level, (level == 6) and badge or (badge .. "-" .. level),
tech_info.blurbs[level]
))
if level >= 1 then
table.insert(categories, "User " .. tech_info.category .. ((level == 6) and "-4" or ("-" .. level)))
end
end
for _, boxspec in ipairs(frame:getParent().args) do
if boxspec == "!" then
curr_column = {}
columns[#columns + 1] = curr_column
elseif boxspec == "-" then
table.insert(curr_column, ' | colspan="2" style="height: 36px; padding: 8px;" |\n')
elseif boxspec == "----" then
table.insert(curr_column, ' | colspan="2" |<hr />\n') -- XXX
else
local lang, level = boxspec:match("^([A-Za-z][A-Za-z%-]-)%-([01234N])$")
if lang then
level = tonumber(level) or 6
else
lang = boxspec:match("^([A-Za-z][A-Za-z%-]-)$")
level = 6
end
local langname
if lang then
if aliases[lang] then
lang = aliases[lang]
end
if m_languages[lang] then
add_language_box(lang, level, curr_column, categories)
elseif m_wmf[lang] then
add_language_box(m_wmf[lang].wiktionary_code, level, curr_column, categories)
elseif m_scripts[lang] then
add_script_box(lang, level, curr_column, categories)
elseif tech_boxes[lang] then
add_tech_box(lang, level, curr_column, categories)
else
mw.log(("Unknown code '%s'"):format(lang))
return bailout(frame)
end
else
mw.log(("No idea how to interpret '%s'"):format(boxspec))
return bailout(frame)
end
end
if #curr_column > height then
height = #curr_column
end
end
if height == 0 then
height = 1
table.insert(curr_column, make_box(
'na', "???",
"Unknown."
))
end
local output = {}
local args = frame:getParent().args
output[#output + 1] = ('{| style="border: 1px solid silver; padding: 2px; float: %s; clear: %s;"\n'):format(args.align or "right", args.align or "right")
output[#output + 1] = ("|+ '''%s'''\n"):format(args.header or "[[Wiktionary:Babel|Babel]]")
for i = 1, height do
table.insert(output, " |-\n")
for _, column in ipairs(columns) do
if column[i] then
table.insert(output, column[i])
else
table.insert(output, ' | colspan="2" |\n')
end
end
end
if args.footer then
output[#output + 1] = ('|-\n | colspan="%u" style="text-align: center;" |%s\n'):format(2 * #columns, args.footer)
end
table.insert(output, " |}")
if mw.title.getCurrentTitle().namespace == mw.site.namespaces.User.id then
for _, cat in ipairs(categories) do
table.insert(output, "[[Category:" .. cat .. "]]")
end
end
return table.concat(output)
end
return export